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Aug 21, 2020Oct 22, 2020 2 Minutes

Redux-like architecture with SwiftUI: Real World App

After looking at the Redux approach, figuring things out and writing the previous set of posts (The Basics, Side Effects and Error Handling), I wanted to put it all in practice with a real app, and decided to rewrite Bouncer (again). Here is how it went…

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Aug 7, 2020Jan 9, 2021 7 Minutes

Redux-like architecture with SwiftUI: Error Handling

In the previous post, we’ve implemented Middleware support to facilitate asynchronous operations and extended functionality, and today we will be following up with Error handling and improving our User Experience.

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Aug 3, 2020Jan 9, 2021 7 Minutes

Redux-like architecture with SwiftUI: Side Effects

In the previous post we went through setting up the basic architecture for iOS with Redux-like approach, and now we will be following up with additional optimizations and support for asynchronous functions or side effects.

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Jul 30, 2020Jan 9, 2021 6 Minutes

Redux-like architecture with SwiftUI: Basics

Since the beta release of iOS 14 and now that SwiftUI is a little more mature, I have been exploring different architectures that better fit its patterns. After working with React for a while, I got curious about using something similar to Redux on iOS.

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Jul 14, 2020Oct 22, 2020 2 Minutes

Launch Screens and the SwiftUI App Life Cycle on iOS 14

I have decided to rewrite Bouncer from scratch using the latest SwiftUI version available in iOS 14. This includes using the new SwiftUI App Lifecycle, which allows you to skip UIKit entirely, alongside the AppDelegate and Storyboards.

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